Quintazone
From IcehouseOrg
| Quintazone | |
|---|---|
| Doug Orleans | |
| An Icehouse/Aquarius hybrid | |
| Min. Players: | warning.png“” is no number. |
| Max. Players: | warning.png“” is no number. |
| Icehouse stashes: | one per playerwarning.png“one per player” is no number. |
| Treehouse sets: | warning.png“” is no number. |
| Other equipment: | an Aquarius deck |
| Setup time: | a minute or twowarning.png“a minute or two” is no number. |
| Min. Playing time: | warning.png“” is no number. |
| Max. Playing time: | warning.png“” is no number. |
| Rules complexity: | Medium |
| Strategy depth: | Medium |
| Random chance: | Medium |
| Primary Mechanic: | warning.png“” cannot be used as a page name in this wiki. |
| Additional Mechanic: | warning.png“” cannot be used as a page name in this wiki. |
| Theme: | Aquarius |
| BGG Link: | 34813 |
Quintazone is a game somewhat like Carcassonne played with an Aquarius deck and Icehouse pieces.
Contents |
Rules
Setup
Give each player pyramids from a different stash:
- 2 players: a whole stash each
- 3 players: 9 pyramids each (3 of each size)
- 4-5 players: 6 pyramids each (2 of each size)
Set aside the 15 Action cards from the deck; they will not be used. Place a four-panel Element card face-up in the middle of the table (it doesn't matter which one). Shuffle the remaining 39 Element cards and deal a hand of 5 to each player. Shuffle the 5 Goal cards and deal 1 to each player. Players may look at their Goal cards but should keep them hidden from the others until game end.
Playing
The player whose age is closest to a multiple of 5 goes first. Play continues clockwise around the table. A turn consists of the following two actions, in either order:
- You must place a card.
- You may place a pyramid.
At the end of your turn, draw an Element card from the deck, if there are any remaining.
Placing a card
Cards are placed face up in the center of the table according to standard Aquarius placement rules:
- All players build on the same playing field. Each Element card must be played so that one of the elements on it matches up with a card already in play. Diagonal connections don't count. Cards cannot be placed skewed or perpendicular to one another.

Placing a pyramid
A Zone is a connected set of panels of the same element. A pyramid may be placed in any Zone that does not already contain a pyramid. Zones containing pyramids may become merged into a single Zone through later card placement, but at the time of pyramid placement the Zone must be empty. Pyramids are never moved or removed after they are placed.
Game end and scoring
The game ends when all Element cards have been placed. All Goal cards are then revealed, and every pyramid scores points for its owner: its size (1, 2, or 3) multiplied by the size (number of cards) of its Zone, doubled if the element of the Zone matches the player's Goal card. The player with the most total points wins.
History
In November 2002, I came up with the basic idea of making a Carcassonne-like game with an Aquarius deck and Icehouse pyramids. The original idea was much more similar to Carcassonne: you had to place a pyramid on the card you played, and only the player with the most pips on each zone would score the zone. There were actually two variants: one called Aquarcassonne, which was more like Aquarius, with action cards and drawing at the beginning of your turn, and one called Carcquarius, without action cards and drawing at the end of your turn.
The game evolved into its current state by January 2005, when I submitted the newly-renamed Quintazone to the Third Ice Game Design Competition. It placed 6th out of 11, but it was the highest-ranking game that involved a luck element, so I take a small amount of pride in that.
External Links
- Rules available in French at jeux-icehouse.com.
| Entered in the Icehouse Game Design Competition, Winter 2005 |
|---|
| Winner: Hextris 2nd: Blam! 3rd: A-A-Arctic Kettering |
| 4th (tie): Influence and Synapse-Ice 6th: Quintazone 7th: Martian Race |
| 8th: Icebomb Arena 9th: What Blind Ninjas? 10th: Ice Soo Sorry 11th: StarRunners |
| Additional Mechanic | warning.png“” cannot be used as a page name in this wiki. |
| BGG Link | 34813 + |
| Description | An Icehouse/Aquarius hybrid |
| Designer | Doug Orleans + |
| Max. Players | warning.png“” is no number. |
| Max. Playing Time | warning.png“” is no number. |
| Min. Players | warning.png“” is no number. |
| Min. Playing Time | warning.png“” is no number. |
| Name | Quintazone + |
| Other Equipment | an Aquarius deck + |
| Primary Mechanic | warning.png“” cannot be used as a page name in this wiki. |
| Primary Theme | Aquarius + |
| Random Chance | Medium + |
| Rules Complexity | Medium + |
| Sets | warning.png“” is no number. |
| Setup Time | warning.png“a minute or two” is no number. |
| Stashes | warning.png“one per player” is no number. |
| Strategy Depth | Medium + |
Categories: 2-player | 3-player | 4-player | 5-player | Aquarius | Placement | Modular board
